UNO™ Wild
TicToc Games in conjunction with Mattel Coin Looter based on the popular IP
Roles I filled
On Launch Team
Worked with Live Ops and Design team to launch player experience.
Responsible for communication with Mattel Product Team and ensuring the game was up to their standards and maintaining launch KPIs.
Directed Economy and Live ops decisions and goals
Drove and designed content for player facing collectibles such as:
Pins
Environments
Card art
Avatar
Event and event theming
Created priority and MuSCoW rating system for getting the game from in development to launch in the necessary window.
Created, designed and ran Playtests and took feedback for changes and implementation
Designed and ran AB tests for launch plans to test KPI goals and improve
Created and worked along side Production to run launch plan and testing geos
Planned and lead the in game social pressure features such as
PVP Events
Friends
Profiles
Sharing
Programs and Items Used
Jira
Confluence
Senso